Smooth inputs, leaning and hip rotation, with some physics in the loop.
Clip 1 of 1 · muted loop
What it is
A new animation system for the characters of an online third-person shooter built in Unreal Engine 5.3. It keeps movement smooth under short or rapid inputs, and many of the movements are procedural.
01 Problem
Characters needed to move smoothly under short or rapid inputs.
02 Idea
To get a smooth experience, some physics is taken into account, short inputs are handled gracefully, and many motions are generated procedurally, such as leaning and hip rotation.